The two corner stones of the system are:
- the deployment of terrain elements and tactical markers (access zones, VPs and RPs)
- the implementation of a random system for victory conditions and game objectives based on cards.
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Heavy Red (Frontline) [1500/435]
Assault
Captain P. Vrachov in KK5 [545 AP]
Lieutenant Dragomira + 3 Dragomirov Kolossus [540 AP]
2 Sierp (Sergeant) [415 AP]
Reinforcements
3 RPG Kolossus (Sergeant) [435 RP]
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Red Children (Frontline) [1470/530]
Assault
3 Sierp (Sergeant) [615 AP]
Urod (Colonels Odin & Manon) [570 AP]
9 Dragonov Kommandos (Sergeant, 3 Sniper Gun, 2 Medic) [285 AP]
Reinforcements
11 Krasnye Soldaty (Sergeant, 1 Grenade Launcher, 2 Mechanic) [220 RP]
9 Spetsnatz Kommandos (Sergeant, 3 Flamer, Medic, Combat engineer) [310 RP]
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Red Swarm (ARC) [1500/490]
Assault
16 Krasnye Soldaty (Captain, 3 Grenade Launcher, 2 Medic) [390 AP]
15 RPG Soldaty (Lieutenant, 3 MGauss, 2 Medic) [340 AP]
12 Dragonov Kommandos (Lieutenant, 3 Sniper Gun, 2 Medic) [395 AP]
3 Dragomirov Kolossus [375 AP]
Reinforcements
2 Sierp (Sergeant) [415 RP]
3 Krasnye Groupa G (Grenade launchers) [75 RP]
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Red Cross (GenCol) [1430/570]
Assault
6 Dragonov Kommandos (Sergeant, 1 AT Gauss Gun, 2 Medics) [210 AP]
8 Krasnye Soldaty (Captain P. Vrachov, 1 Grenade Launcher, 2 Medics) [240 AP]
8 Krasnye Soldaty (Captain P. Vrachov, 1 Grenade Launcher, 2 Medics) [240 AP]
Lieutenant Dragomira + 3 Dragomirov Kolossus [540 AP]
3 Dragonov Groupa S (Snipers) [125 AP]
3 MedTech [75 AP]
Reinforcements
Urod (Colonels Odin & Manon) [570 RP]
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At the end Red Swarm was randomly removed from the selection and I took Red Cross for the play testing against UNA.
Battle report coming soon...
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